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Where to Buy a Faceit Boost in 2026: Best Boost Tested All 37
We bought FACEIT levels in waves through the spring and kept buying until the pattern stopped moving: 19 paid orders on this game alone, the last of them audited July 17, 2026. They come out of 304 orders placed across the network, and they cut a field of 37 ranked services down to the six below. Prices here are per level on the Level 1–10 (FACEIT Elo) ladder, where the median across the whole field lands at $14. What follows is who starts fastest, who charges least, and where each one gives something up.
The Picks
- Avg. start 22 min
- Marketplace across 12 games

- Avg. start 17 min
- Boosting in 8 games
The Full 37-Service Comparison
| # | Brand | Trust Score | Community rating | Picked for | Price from | |
|---|---|---|---|---|---|---|
| 1 | 97 | 4.9(3,167) | Top-rated overall | $5 / win | ||
| 2 | 93 | 4.9(36.4K) | Best of the marketplaces | $17 / div | ||
| 3 | GGBoostService | 91 | 4.8(6,940) | Second-fastest start | $20 / div | |
| 4 | BoostRoyalService | 90 | 4.8(9,775) | Solid alternative | $20 / div | |
| 5 | 89 | 4.7(5,724) | Solid alternative | $18 / div | ||
| 6 | U7BUYMarketplace | 88 | 4.8(47.2K) | Best value | $14 / div | |
| 7 | Boosting FactoryService | 88 | 4.8(1,585) | Boosting in 11 games | $23 / div | |
| 8 | 88 | 4.7(32.5K) | Marketplace across 11 games | $17 / div | ||
| 9 | 88 | 4.6(26.2K) | Boosting in 13 games | $16 / div | ||
| 10 | 88 | 4.4(7,757) | Boosting in 11 games | $24 / div | ||
| 11 | 88 | 4.8(2,047) | Marketplace across 13 games | $13 / div | ||
| 12 | iGVaultMarketplace | 88 | 4.6(56.9K) | Marketplace across 13 games | $13 / div | |
| 13 | GamingcyService | 88 | 4.8(458) | Boosting in 8 games | $17 / div | |
| 14 | G2GMarketplace | 87 | 3.9(56.7K) | Marketplace across 13 games | $14 / div | |
| 15 | 87 | 4.8(54.8K) | Boosting in 13 games | $17 / div | ||
| 16 | FunPayMarketplace | 87 | 4.4(30.2K) | Marketplace across 13 games | $11 / div | |
| 17 | 87 | 4.3(17.6K) | Marketplace across 13 games | $11 / div | ||
| 18 | GameflipMarketplace | 86 | 4.6(2,815) | Marketplace across 6 games | $13 / div | |
| 19 | 85 | 4.5(230K) | Marketplace across 13 games | $12 / div | ||
| 20 | BoostingMarketService | 83 | 4.8(5,378) | Boosting in 10 games | $16 / div | |
| 21 | 83 | 4.4(5,147) | Marketplace across 11 games | $13 / div | ||
| 22 | 83 | 4.5(1,490) | Boosting in 9 games | $19 / div | ||
| 23 | 82 | 4.9(956) | Boosting in 13 games | $17 / div | ||
| 24 | 81 | 3.9(326) | Boosting in 5 games | $21 / div | ||
| 25 | 77 | 4.9(2,979) | Boosting in 5 games | $15 / div | ||
| 26 | ImmortalBoostService | 77 | 4.4(376) | Boosting in 13 games | $14 / div | |
| 27 | 77 | 4.4(2,240) | Marketplace across 13 games | $9 / div | ||
| 28 | 73 | 4.9(108) | Boosting in 6 games | $12 / div | ||
| 29 | ZeusXMarketplace | 71 | 3.8(1,763) | Marketplace across 13 games | $10 / div | |
| 30 | Faceit-BoostService | 71 | 4.7(299) | Boosting in 2 games | $11 / div | |
| 31 | HuskyBoostService | 71 | 4.0(4,916) | Boosting in 11 games | $14 / div | |
| 32 | 1v9Service | 70 | 4.1(1,197) | Boosting in 12 games | $15 / div | |
| 33 | ArcticBoostService | 69 | 3.2(208) | Boosting in 2 games | $11 / div | |
| 34 | PlayerUpMarketplace | 59 | 3.4(6,866) | Marketplace across 13 games | $8 / div | |
| 35 | EpicNPCMarketplace | 57 | 3.7(11.2K) | Marketplace across 13 games | $7 / div | |
| 36 | Z2UMarketplace | 55 | 3.4(3,977) | Marketplace across 13 games | $9 / div | |
| 37 | 54 | 3.9(9,766) | Boosting in 12 games | $11 / div |
Reviewed: The Top 6
1.
Eloboss — top-rated overall
97 Score 97, and it earns that on the clock. Across 44 paid orders the average pickup ran 7 minutes; on FACEIT itself our quickest handoff came in at 8 minutes, under half of what the next name here manages. Levels open at $17, and if you would rather buy wins than whole levels the entry drops to $5, which nothing else in this six offers. Ratings run 4.9 across 3167 reviews. Fastest to move, cheapest way onto the ladder if you buy by the win, top of the ranking on score: that is why it is our #1 for FACEIT, and the five below get measured against those three numbers.
Pluses
- 7 minute average pickup over 44 paid orders, the quickest figure anywhere in our data
- Entry from $5 when you need a few wins rather than a whole level, or $17 per level
- Highest score in the ranking at 97, ahead of all 36 other services measured
- 4.9 stars across 3167 reviews
Minuses
- Role and map preferences get arranged in the order chat rather than through a checkout option
- The calculator quotes whole levels, so a part level target has to be agreed in chat first
2.
Overgear — best of the marketplaces
93 Overgear scores 93 and opens at $17 per level, the same figure as the top slot. What the extra structure buys you is choice: you read a seller's history, weigh his price against his record, and decide whether the cheaper listing is worth the slower reply. Across 7 orders the average pickup was 22 minutes, the longest of the six, because that clock only moves once a seller decides your listing is worth taking. Escrow holds the money until the levels land, so patience is the cost rather than exposure. Deepest bench on this page, slowest engine of the six.
Pluses
- Seller by seller listings, so price, completed orders and reply history are visible before you commit
- 4.9 stars across 36372 reviews, with per seller ratings sitting under the headline figure
- Levels open at $17, matching the cheapest service on this page
- Escrow holds payment until the ordered levels are confirmed
Minuses
- 22 minute average start, the slowest of the six, and it drifts with how appealing your listing looks to sellers
3.
GGBoost — second-fastest start
91 With the top slot set aside, GGBoost is the quickest thing on this page: pickup averaged 17 minutes across 4 orders, five clear of Overgear and three clear of BoostRoyal. Score 91, 4.8 stars from 6940 reviews, and work goes to an assigned booster instead of an open bid. The bill is where it stings: $20 a level is the joint steepest opening price of the six and $6 above the $14 median across the 37 services ranked. Four orders is a small count, so read the speed figure as an early impression. And be clear about what the premium gets you: a shorter queue, not a faster climb once someone is actually playing.
Pluses
- 17 minute average pickup, the quickest on this page outside the top slot
- 91 score, third of the 37 services we ranked
- 4.8 stars over 6940 reviews
- Orders go to an assigned booster, so nobody has to bid for your account first
Minuses
- $20 per level is the joint highest opening price here and $6 over the $14 field median
4.
BoostRoyal — solid alternative
90 BoostRoyal lands mid table on every axis we track and embarrasses itself on none of them: 90, 4.8 stars from 9775 reviews, 20 minutes to pickup across 6 orders. Price is where it costs you. $20 a level matches GGBoost's opening without matching GGBoost's clock, and it sits $6 clear of the field median. Six orders is enough to call the operation steady. It is not enough to argue it beats either name above it, and the distance between its start time and a 7 minute pickup is a full quarter of an hour.
Pluses
- Steady 20 minute pickup across 6 orders, with no run that dragged
- 4.8 stars from 9775 reviews, the largest review base of the four services here
- 90 score keeps it a place ahead of the cheaper Getboost
Minuses
- $20 a level with a 20 minute start, so you pay GGBoost money for a slower clock
5.
Getboost — solid alternative
89 $18 a level sits between the $17 openers and the $20 pair, and a 20 minute pickup puts Getboost level with BoostRoyal. That is roughly the whole story: 89, 4.7 stars from 5724 reviews, no column where it leads and none where it collapses. Only 3 of our FACEIT orders went through it, the smallest count of anything on this page, so those figures are a first impression more than a verdict. Useful as a fallback when the names above quote you a long queue on the day, though nothing in the numbers argues for putting it first.
Pluses
- $18 a level undercuts both $20 services in the middle of the table
- 89 score puts it inside the top six of the 37 we ranked
- Per level quotes up front, so a Level 6 to Level 8 climb costs what the calculator shows
Minuses
- 3 orders behind our read, the smallest count of the six
- 4.7 stars is the lowest rating on this page
- 20 minute start is close to three times what Eloboss averaged
6.
U7BUY — best value
88 $14 a level is the cheapest opening figure here and, oddly, exactly the median across all 37 services we ranked: half the market charges more than the bargain option on this page. Pickup averaged 17 minutes over 7 orders, which beats both $20 services outright. Score 88, 4.8 stars, 47240 reviews behind it. Being a marketplace, the seller you draw sets the tone, and a cheap ticket pulls in newer listings trying to build a record. Read seller pages properly and the value is real; skip that step and the discount is the only thing you are guaranteed.
Pluses
- $14 a level, the cheapest entry of the six and exactly the field median
- 17 minute average pickup over 7 orders, level with GGBoost
- 47240 reviews, the biggest feedback pool on this page
- 4.8 stars, holding with the mid table services despite the lower price
Minuses
- 88 score, the lowest of the six, and the seller you draw decides most of what happens next
FACEIT Boosting: Common Questions
How long does a FACEIT level boost actually take?
Ask about the pickup and the climb separately, because shops quote them as one number. Pickup we can measure: across 19 FACEIT orders it ran from 8 minutes at the quick end, which was Eloboss, out to 22 minutes on the slower marketplace listings. Nobody can promise the climb to the hour, since it moves with how wide a level gap you bought and how the queue treats your booster that night. Judge a shop on the clock it controls, and get its estimate in writing when you place the order.
What actually happens to a FACEIT account that gets caught?
FACEIT bans account sharing in its rules, and enforcement there leans manual: reports from teammates, a login that hops countries mid week, a profile that suddenly plays like somebody else. Consequences scale with what the review turns up, from a matchmaking cooldown to an Elo correction to a closed account at the far end. No shop can take that off the table, whatever the checkout copy suggests, so the useful questions are how few sessions the booster needs and whether he will queue duo with you instead of signing in at all.
Do I have to hand over my login, or can I play my own games?
Both routes are open with every name in this six. Solo means the booster signs in and plays your matches: quicker per level, cheaper per level nearly everywhere. Duo means you queue alongside him on your own account, your credentials stay yours, and the trade is a higher price plus more evenings spent playing. If duo matters to you, confirm it before you pay - the four services quote it as an option, while on Overgear and U7BUY it comes down entirely to the seller you pick.
My level slipped a week after the boost. What now?
Expect some of that. A level you bought is a level you then have to hold against players who climbed there themselves, and one bad evening moves FACEIT Elo fast. Check what the shop owes you first: some cover a slide back for a set period at no charge, others will only sell you a top up, and that policy is worth reading when you order rather than a week later. Then look at your win rate honestly, because if you are losing six of ten at the new level a second boost buys the same evening twice, and duo games or an hour of coaching cost less. For where we came down on the name at the top of this page, our full write up sits at is Eloboss legit.
The Trust Score, Explained
The Five Inputs
Speed is what you notice; handling is what you cannot fix later. A sluggish order costs you a weekend, while one sloppy login handoff can cost you the account itself, and that is why account risk carries the heaviest weight in the score. — see how the weights add up.















