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Epiccarry

Is Epiccarry Legit? The Best Boost Trust Score, Explained

4.8(7,107) Verified
6 games Service From $10 / division

What We Liked, What We Did Not

Pluses

  • Half an hour of head start, near enough: 30 minutes averaged across the three runs we paid for before anyone was queueing ranked games on the account.
  • Ten dollars opens both TFT and Wild Rift, and Deadlock caps the sheet at $13, so three dollars covers the entire six-title catalogue and your game barely moves the bill.
  • Ninety-one percent of 7,107 Trustpilot entries are top marks, and a pile that deep behind a 4.8 headline is a real record rather than a dozen friendly write-ups.

Minuses

  • One of the three runs came in behind the date on its order page, and with a count that small we cannot separate an unlucky booster from a house habit.
  • Epiccarry publishes no payment list, no refund clause and no rule for how your login gets handled, which leaves the order thread as the only place any promise of yours will exist.

The Numbers Behind Epiccarry

Traffic numbers come from third parties - scores refreshed monthly
Monthly organic traffic
84K
estimate, July 2026
Rating from users
4.8
7,107 reviews - Trustpilot
Founded
2013
13+ years active
Traffic per Monthorganic estimate
70.5KAugust 2025 80.9KSeptember 2025 90.3KOctober 2025 92.8KNovember 2025 73KDecember 2025 82.4KJanuary 2026 78.5KFebruary 2026 71.9KMarch 2026 73.1KApril 2026 76KMay 2026 75.2KJune 2026 84KJuly 2026
Trust Score, Month by Monthrecalculated monthly
72August 2025 72September 2025 72October 2025 72November 2025 72December 2025 72January 2026 72February 2026 72March 2026 73April 2026 74May 2026 75June 2026 76July 2026
Countries Sending Trafficshare of visits - sized against the busiest country
United States 76.1%
United Kingdom 7.5%
Germany 6.1%
Canada 5.2%
Australia 3.5%

Epiccarry Quick Facts

How you payNo published list, so what you get is whatever the checkout that loads for you offers. Crypto rails, card processing and the common e-wallets are the category standard; check that yours appears before you plan a purchase around it.
Refund termsUnstated. Nothing covering a late finish, a redo or money back appears anywhere on the site, and since one of our three climbs did overrun, that gap is the live one here. Get the remedy typed into the order chat while the job is still unclaimed.
Played on your loginHanding over the login is the standard route across all six titles. Coaching and duo formats show up on some game pages and not others, so check the one you want before assuming you can stay in the lobby yourself.
Account securityNo stated position on where a booster connects from, what happens to stored credentials, or whether a session is hidden while a job runs. All three of our accounts were clean when we looked again on July 17, 2026 - three accounts, which describes our luck better than it describes their process.
Titles coveredSix titles: Marvel Rivals, CS2, Dota 2 and TFT carry the catalogue, with Wild Rift and Deadlock alongside them.
Support channelsChat on the site plus the thread attached to each order. Every message we sent got an answer the same day, none of them instant, and the booster spoke to us directly once he was attached. No hours are posted, so a question sent at two in the morning goes into the dark.
Entry pricingFrom $10 per division on TFT and Wild Rift, $11 on Marvel Rivals and Dota 2, $12 on CS2 and $13 on Deadlock. Everything bills by the division; nothing smaller is on the menu.
Trading sinceEpiccarry has held the same domain since May 2013 - thirteen years, which in a market this churny puts it closer to an institution than a startup.

Is Epiccarry Safe to Order From?

Buying a rank here means a stranger signs in and plays your ranked games, and nothing on sale in this category hides that from the anti-cheat side of a publisher. Careful handling shrinks the odds of being noticed; it does not delete them, and any shop implying otherwise is selling rather than explaining. Epiccarry at least does not oversell it. Epiccarry also writes down nothing about how it manages any of it, which leaves you weighing thirteen years of trading and 7,107 reviews instead of a published rulebook.

Our three accounts came back untouched. No warning mail, no pending review, nothing strange in the match history when we opened them again on July 17, 2026. Held up against the 304 orders this network has paid for, three is a thin slice of proof, so read it as three quiet outcomes and stop there. What we cannot read for you is the 3% of Trustpilot entries filed at one star: on a base of 7,107 ratings that share still amounts to a couple of hundred people who left angry.

Housekeeping falls to you, and it is the cheapest part of the whole purchase. Move anything valuable off the account first, hold back the second factor if the title lets a booster in without it, put a new password on the account as soon as the climb signs off, and clear the active-devices list down to yourself. An account carrying years of purchases and a phone number that is a chore to change deserves more thought than a $10 division normally gets.

Step by Step

  1. Open the page for your game on epiccarry.com and mark both ends of the climb: the tier the account holds today and the tier you are buying up to. The quote builds off that title's per-division rate, $10 at the bottom of the sheet and $13 on Deadlock.
  2. Pay, then hand over the login the order form asks for - with a throwaway password on it first, because whatever you type there is what a stranger will be using. Anything you care about goes into the order chat straight away: heroes or agents to play, a friends list you would rather keep quiet, a heads-up before promotion games. Half an hour is the head start you get, on average, before the first ranked game goes in.
  3. Watch the thread while the climb runs and speak up the moment a full day passes with nothing moving, because one of our three runs needed exactly that nudge. When the target lands, close the order, put fresh credentials on the account and end every session that is not yours before you queue a game again.

What It Costs

Ten dollars is the floor and it holds on two games: TFT and Wild Rift. Marvel Rivals and Dota 2 ask $11, CS2 takes $12, Deadlock $13 at the top. Three dollars between cheapest and dearest is unusually flat for a six-title catalogue, and it says these rates follow the depth of the roster behind each game far more than the difficulty of the ladder inside it. For a shop with thirteen years behind the domain, numbers like that read cheap without reading suspicious.

One thing to watch is the unit. A division is the smallest block on sale, so a player sitting two wins under promotion still pays for a whole rung, and the games he did not need become the booster's margin. Win-priced sellers invert that risk - Eloboss charges $5 a win and stops charging the moment you stop climbing - which bites hardest on short pushes and barely matters if you are crossing three tiers anyway. Work out which shape your climb has before the payment screen, because Epiccarry only sells one of them.

GameBoost from
Marvel Rivals$11 / division
Counter-Strike 2$12 / division
Teamfight Tactics$10 / division
Dota 2$11 / division
Wild Rift$10 / division
Deadlock$13 / division

Cheapest published price per game, recorded July 17, 2026.

Help and Contact

Support here is the order thread, and the rest is decoration. Replies came back within the day on all three runs, and once a booster was attached he answered us himself instead of routing everything through a desk that had not opened the job. On the climb that overran, the thread stayed responsive. What it never produced was a revised finish date anyone would put in writing, which is the whole distance between being answered and being fixed.

Coverage hours are nowhere on the site, and with 76.1% of traffic arriving from the United States, a European or Australian buyer should expect the roster and the answers to run on American evenings. Around 110,439 visits a month land here and the trend is upward, so this is a busy operation rather than a boutique one - which cuts both ways for how much attention a single $10 division is going to command.

What Real Users Say

Two Trustpilot entries made this page and both are five-star: one buyer on a run that landed when it was scheduled to, one on being happy enough to come back.

no bs, they added me to group and run was completed on time that I scheduled.

Anthony Hubbert - May 2026 - Trustpilot review

Everything worked great, was really simple and i got what i wanted. I will return as a customer

xIam_Gmr x - July 2026 - Trustpilot review

How Users Rate It

aggregated from 7,107 Trustpilot reviews - our review-verification rules
4.8
average of 7,107 reviews
5★91%
4★1%
3★3%
2★2%
1★3%

Epiccarry FAQs

How quickly does an Epiccarry order actually get moving?

Thirty minutes, averaged over the three climbs we paid for, between the money clearing and a booster sitting in the queue. Finishing runs on a separate clock: how many tiers you bought and how thick the queue is at your rating decide it, so one division can be an evening's work and four can swallow the better part of a week. Two of our three orders hit the date they were given. One did not, so leave yourself slack if you are buying against a reset.

What are the odds this costs me the account?

Small, though nobody can call it nil. Publishers generally pull back a rating they can prove nobody on the account earned, while the login itself keeps working - the permanent closures tend to follow boosters who went and did something extra once they were inside, and Epiccarry rules nothing of that sort out on paper. Our three accounts stayed untouched, the July 17, 2026 recheck included. Three is a short count, and we would sooner leave it looking short than dress it up as a guarantee.

What does the $10 headline actually buy?

A single division, and it holds at that price on TFT and Wild Rift only. Marvel Rivals and Dota 2 run $11, CS2 $12, and Deadlock takes $13 because the pool of boosters who can deliver it stays thin. Three dollars covering six titles is tighter than most sheets this wide. Where it stings is the unit: buy a division, get a division, whether you needed nine games of it or two.

Is Epiccarry the best place to put this money?

Seventy-six is where Epiccarry finishes on our scoring, which is fair for six games priced at $10 to $13 a division with someone in the account inside half an hour. If pace and a finish date you can build a week around are why you are shopping, Eloboss is our #1 at 97: pickup around seven minutes, 44 paid climbs behind that figure and every one of them delivered on schedule, plus $5-a-win billing that stops when you stop. Overgear scores 93 and GGBoost 91 if you want two more names in the comparison.

Better Alternatives to Epiccarry

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Eloboss Our #1 pick 97 Visit Eloboss