1. Home
  2. Sites
  3. CarrySquad
CarrySquad

Is CarrySquad Legit? The Best Boost Trust Score, Explained

3.7(563) Verified
1 games Service From $13 / division

What We Liked, What We Did Not

Pluses

  • Two orders placed, two finished on the date we were given, with no chasing in chat.
  • Pickup averaged 33 minutes across the pair, so the work was moving well before the first hour was out.
  • $13 a division for Overwatch sits mid-market for the game, and the domain behind the shop dates to December 2017, so there is real trading history here.

Minuses

  • Overwatch is the entire catalogue - one title, with no second game to fall back on when your interest moves.
  • Two orders is a short run of evidence for a shop this size, and organic traffic to carrysquad.com is trending down at roughly 1,176 visits a month, which earns a second look before you hand over a login.

The Numbers Behind CarrySquad

Traffic numbers come from third parties - scores refreshed monthly
Monthly organic traffic
1,125
estimate, July 2026
Rating from users
3.7
563 reviews
Founded
2017
9+ years active
Traffic per Monthorganic estimate
1,907August 2025 1,556September 2025 1,615October 2025 1,612November 2025 1,524December 2025 1,389January 2026 1,585February 2026 1,184March 2026 888April 2026 1,087May 2026 1,071June 2026 1,125July 2026
Trust Score, Month by Monthrecalculated monthly
70August 2025 71September 2025 70October 2025 71November 2025 72December 2025 72January 2026 72February 2026 71March 2026 71April 2026 72May 2026 73June 2026 73July 2026
Countries Sending Trafficshare of visits - sized against the busiest country
United States 95.7%
United Kingdom 2.6%
Canada 1.2%
Australia 0.4%
Germany 0.2%

CarrySquad Quick Facts

How you payCard carried both of our orders. Whatever else the checkout offers went untested by us, so confirm your preferred method before you build a basket.
Refund termsNothing in our two orders put the policy to work. Read the terms page while your money is still yours, because we cannot tell you how a partial refund gets handled in practice.
Played on your loginCategory-standard: hand over the login for a straight carry, or book duo and play your own account alongside the booster. Choose deliberately, since the two carry very different exposure.
Account securityNo unusual protections on show. Treat it as any account-share job: keep 2FA on a device you hold, and refresh your login details once the work is done.
Titles coveredOne title. Overwatch is the whole board here, and there is no second queue to spend on.
Support channelsChat attached to the order thread. Both of our orders got a human reply in the same sitting; we could not confirm published hours or a Discord.
Entry pricingFrom $13 per division on Overwatch - the division is the only unit on sale.
Trading sinceThe domain dates to December 2017, giving the name eight-plus years of trading history.

Is CarrySquad Safe to Order From?

A straight carry in Overwatch means a stranger signs into your Battle.net account. No shop can dress that up, and CarrySquad does not try to. Blizzard acts on account sharing when a report lands in front of it, so the sensible framing here is a question of odds. What a seller controls is the texture of the play: human hours, no marathon sessions that read as automated, no chatter about the job in public. Across the two orders we ran, nothing on either account came back flagged and no penalty appeared in the weeks after.

Two orders will not certify a safety record, and we would rather say so than round it up. What they do show is that the basics were handled: the login went in, the climb happened, the account came back to us the way we handed it over. If surrendering credentials bothers you at all, ask for a duo run instead - it usually takes longer and costs more, but your own hands stay on the account the whole way.

When Something Goes Wrong

Neither order gave us a dispute to run, so read this as preparation rather than a report. The public record backs the calm picture loosely: 3.7 stars across 563 reviews is the profile of a shop that mostly delivers and occasionally annoys someone.

Keep everything in the order thread. Screenshots of the promised date, the rank at handover, and any change of plan the booster proposes - that record is what a support agent asks for first, and it is what a card issuer asks for if the thing escalates that far.

Paying by card is your backstop. A chargeback is a blunt tool that burns the relationship permanently, so it belongs at the end of the queue, after chat and after a written request for a partial refund. With a name trading since 2017 the odds are you never reach for it - and a plan you never use costs nothing to have.

Step by Step

  1. Choose Overwatch, then tell the calculator the rank you are on and the rank you are buying toward. It prices the gap at $13 a division and shows the total before you commit to anything.
  2. Pay, then hand over what your order type needs - credentials for a carry, or your availability for a duo. This is the stage where our two orders sat an average of 33 minutes before a booster picked them up.
  3. Follow the order thread. Updates land there, the final rank is confirmed there, and that thread doubles as your evidence if the job ever needs arguing over.

What It Costs

Thirteen dollars a division is the number that matters, and it is the only unit CarrySquad sells. That puts Overwatch here in fair-market territory: cheaper boards exist, premium ones exist, this sits between them. Nothing about the pricing page tries to be clever, which counts for something in a category full of bolt-on upsells.

The per-division rate tells you half the story. Multiply it by the climb you actually need and compare that total, because a $13 unit stretched across five divisions stops being a small purchase. Shops that price by the win change the maths entirely; Eloboss opens at $5 a win, which suits players who want a set number of games instead of a fixed destination.

GameBoost from
Overwatch$13 / division

Cheapest published price per game, recorded July 17, 2026.

Help and Contact

Chat attached to the order was the only channel we needed. Both times a person answered in the same sitting, in plain English, with a straight answer about where the climb stood. That is a low bar and CarrySquad steps over it, which is more than several bigger names in our table manage.

Coverage outside those windows is the part we could not verify. No published support schedule we can point you to, no Discord we could confirm, and two orders is too thin a window to tell you how a Sunday night goes. If timing matters, open a pre-sales chat and time the reply before you spend anything.

CarrySquad FAQs

How fast does CarrySquad actually start an order?

Thirty-three minutes on average across our two orders, timed from the order going live to a booster taking it. Both then finished on the day we were told. That is a small pool, so read it as a promising signal instead of a guarantee - a shop with one title has fewer boosters spread thin, which helps, until the week it does not.

Is my Battle.net account at risk during a carry?

Some exposure is unavoidable whenever a stranger signs in for you - that is how Blizzard treats account sharing, and no seller overrides it. Neither of the accounts we used picked up a penalty or a flag. The behaviour that keeps things quiet is dull: human play hours, no bragging in Discord, and 2FA you control on a device the booster never touches.

What else should I weigh before ordering here?

Depends on which way your priorities lean. CarrySquad scores 73 with us and its $13 division is honest money for Overwatch. Eloboss scores 97 in the same table, our #1, with win-based pricing that opens at $5 and a far deeper record behind it - measured against the 304 orders we have logged across the network, two of which are the ones on this page. Our Eloboss review lays out the full working if you want it.

Can I keep playing while a boost runs?

During a carry the account is out of your hands until the booster is done; two people signed in at once is how a session gets kicked and an evening gets wasted. Duo is the workaround - you play, the booster carries the lobby, and your login never leaves your own machine. Duo usually costs more for the same climb, and it is the version we would buy if the account mattered to us.

Does CarrySquad cover anything besides Overwatch?

One title, full stop, as of our July 17, 2026 audit. Overwatch is the whole storefront, which is why the price list fits on a postcard. If you play across several games, a single-title shop means a second checkout, a second login handover, and a second support thread the next time you climb somewhere else.

Better Alternatives to CarrySquad

Trust Score order - all ranked sites
Top Pick
Eloboss
Eloboss Service
4.9(3,167) Verified
97
  • From $5 / win
  • Avg. start 7 min
  • Boosting in 13 games
  • 24/7 support
Top User Rated
Overgear
Overgear Marketplace
4.9(36.4K)
93
  • Avg. start 22 min
  • Marketplace across 12 games
Top User Rated
GGBoost
GGBoost Service
4.8(6,940)
91
  • Avg. start 17 min
  • Boosting in 8 games
Eloboss Our #1 pick 97 Visit Eloboss