- From $5 / win
- Avg. start 7 min
- Boosting in 13 games
- 24/7 support
Is Captain Carry Legit? The Best Boost Trust Score, Explained
What We Liked, What We Did Not
Pluses
- Average pickup landed at 33 minutes across the two paid Deadlock orders we ran, which is brisk for a single-title shop.
- Both of those orders finished on schedule, with no slipped deadline and no penalty on either account afterwards.
- Flat $15-per-division pricing on Deadlock, and the checkout charged exactly what the configurator had quoted.
- 4.7 stars over 1855 Trustpilot ratings, 90 percent of them at the top mark, from reviewers who tend to name the booster they worked with.
Minuses
- Deadlock is the only title on the board, so a second game sends you shopping again.
- Two paid orders is all we have here against 304 logged across the network, so the local evidence runs shallow.
- Five percent of those 1855 Trustpilot ratings are one star, and that tail is the part worth reading before you buy.
- Per-division billing only at $15, with no per-win entry for players who want three wins and nothing more.
The Numbers Behind Captain Carry
Captain Carry Quick Facts
| How you pay | Card checkout carried both of our orders. No wider list is published, so ask in the order chat before you count on wallets or crypto. |
|---|---|
| Refund terms | No written policy is posted on the site, so agree anything you want covered in chat before money moves. |
| Played on your login | A booster plays from your login on the standard carry. If you would rather stay in the lobby yourself, ask about duo before ordering, because the page does not spell it out. |
| Account security | Nothing documented about sessions, VPN practice or credential storage. Assume the basics are yours to handle: unlink what you can, fresh password once the run is signed off. |
| Titles covered | One title: Deadlock, with nothing else listed as of our July 17, 2026 check. |
| Support channels | The order thread does most of the work, backed by on-site chat. No response target is published; ours answered same day both times. |
| Entry pricing | Deadlock division boosting from $15 per division. |
| Trading since | Domain records point to mid-2021, which puts roughly five years behind the shop. |
Is Captain Carry Safe to Order From?
A Deadlock carry means someone else drives your account, and Captain Carry is quiet about the mechanics. There is no page describing how sessions are handled, nothing on VPN practice, no statement about what happens to your login once the job is signed off. Silence does not equal bad practice, though it does mean you are trusting the shop on faith.
Our own logs read cleaner than the documentation. Two paid Deadlock orders went through, both delivered, neither account picked up a penalty afterwards. That is a good record as far as it goes, and it goes exactly two orders deep. Nobody can hide a carry from a game's detection systems, and this shop has no special trick for it; the exposure here is modest and it is real.
So do the hygiene yourself. Unlink what you can before handing over access, keep any stored payment method off the account, and set a fresh password once the run is signed off. Ask about duo play first if sharing a login is a hard line for you, because that option is not advertised anywhere on the product page.
Step by Step
- Choose Deadlock on the order page and drag the range you want covered. The total rebuilds live off the $15 division base, so you can watch what each step adds before you commit to anything.
- Pay, then open the order thread. Our pair averaged 33 minutes before a booster stepped in, and neither one needed chasing to get under way.
- Hand over access when the booster asks, follow the run in that same thread, and take the account back once the work is marked complete - then do your own security pass on it.
What It Costs
Deadlock division work opens at $15, and that number survived contact with checkout on both orders: what the configurator quoted is what the card paid. For a mid-tier climb it is fair money, a working rate with no brand tax stacked on top. Nothing on the page tries to bury the total behind add-ons, which is more than several bigger shops manage.
The model has one shape, though, and that shape is divisions. Eloboss at the other end of our board opens at $5 for a single win, which fits players chasing two or three ranked wins before a season closes. Captain Carry has no equivalent, so a short job still costs you a whole division. Size up what you actually need before you pick where to spend.
| Game | Boost from |
|---|---|
| Deadlock | $15 / division |
Cheapest published price per game, recorded July 17, 2026.
Help and Contact
Support runs through the order thread more than anywhere else. Messages we sent in European evening hours came back the same day on both orders, which is fine for a planned climb, though it is well short of the round-the-clock desk the largest shops staff. No response target is published anywhere we looked, so if you need someone awake at 4am, ask that question before you buy.
Staff we dealt with were direct and knew the game, which lines up with the Trustpilot pattern: reviewers credit individual boosters by name far more often than they praise the company. That usually signals a small, competent roster. It also means your experience leans heavily on who picks up your order.
What Real Users Say
Three five-star Trustpilot reviews from the pool we read, each crediting a named booster instead of the brand.
I’ve purchased 4 boosting services from them for a while for MK1 ranked, and they’ve never disappointed me. The players they assign me to are not only professionals, they are punctual and offer great communication while they are working with my requests. You can even trust the same boosting player in case you don’t feel like switching them up.
iBaaaaad Went above and beyond got the job done fast he was very friendly and professional.
Once again Belly Paiva came through for me again. She’s so awesome and great to work with. Trustworthy and extremely good at what she does, and fast. She is my favorite booster and the only one I work with.
How Users Rate It
Captain Carry FAQs
How quickly does Captain Carry get started?
Thirty-three minutes was our average pickup across two paid Deadlock orders, and neither needed a nudge from us to get moving. Quick, for a shop this size. A two-order count is a slim thing to promise on, so read it as a signal rather than a guarantee.
What happens to my account while a booster is on it?
Someone else logs in and plays it. That is the deal with a carry, and Captain Carry does not dress it up. The site publishes nothing about session handling or VPN practice, which reads as a documentation gap more than a warning sign. Both accounts we used came back without a penalty, and the day-to-day protection falls on you: unlink what you can, fresh password afterwards.
How long should a Deadlock division take?
Neither of our two orders overran the estimate shown on the order page, and both were signed off on schedule. Beyond that we would be guessing. Two orders cannot tell you how a long climb behaves, so the figure quoted on your own order is the one to hold them to.
Should I look elsewhere before booking a big push?
For Deadlock alone Captain Carry earns its 77 and its 22nd place in that game's ranking: quick starts, clear pricing, boosters people come back to. Across our full board it lands 41st, and the shop above it simply moves faster. Eloboss scores 97, picks orders up in about 7 minutes, and starts at $5 for a single win. If Deadlock is the only game on your list, Captain Carry does the job. If your list is longer, the faster roster buys back more hours than the price gap costs you.
Better Alternatives to Captain Carry
- Avg. start 22 min
- Marketplace across 12 games

- Avg. start 17 min
- Boosting in 8 games